Age of Strategy 1.1751
Free Version
Publisher Description
Age of Strategy is a free turn based Strategy Game set in the Age of Empires and knights, vikings and samurais, winged hussars and Templars and many more!
Loads of campaigns, skirmishes and multiplayer games are waiting for you!
NOT a pay to win game! The in-app payment option is for donations only.
The game is a retro-like 16-bit game, so it is not pretty and it has no fancy animations. This is a pure gameplay-oriented turn based strategy.
***FEATURES***
- More than 500 Campaign maps to pass (Historical ones too! eg: Battle of Troy and so on)
- More than 140 Skirmish maps to fight on
- More than 350 units and buildings
- More than 120 technologies to invent
- Rewarding system: Collecting stars on each map (Based on your performance) will grant you gems used for unlocking new troops or buildings!
- Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with gems! (Used on consumption)
- Battle against AI on skirmish maps like in classic strategy games!
- Battle against or with real players worldwide!
- Design your own maps with the Map Editor feature! (Still in Beta)
- Achievement system to make your experience more enjoyable!
- A friend list! Go out there and meet new people!
- Upgrades section containing hundreds of new units, technologies and buildings openable with gems (Including some fun units)!
***UNIT REQUESTS***
There are many requests for new and unique units (eg. historical heroes), I am pretty open to this since it's pretty easy to implement a new unit. Please join the
forum, post there the idea and i will make it!
***IF YOU INSTALL IT***
- Please be kind with the rating, since this app is in the middle of development.
- Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...)
- If you would like to take part in creating this game (eg. graphics, translation, ideas) send me an email and/or join the forums!
***FOR A START***
1. Go to Single Player (Or skirmish)
2. Play a map
3. If you have any, send me suggestions!
4. If not, enjoy the game!
Have fun!
About Age of Strategy
Age of Strategy is a free app for Android published in the Strategy & War Games list of apps, part of Games & Entertainment.
The company that develops Age of Strategy is Zero Touch group. The latest version released by its developer is 1.1751.
To install Age of Strategy on your Android device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2024-03-19 and was downloaded 26 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Age of Strategy as malware as malware if the download link to com.zts.ageofstrategy is broken.
How to install Age of Strategy on your Android device:
- Click on the Continue To App button on our website. This will redirect you to Google Play.
- Once the Age of Strategy is shown in the Google Play listing of your Android device, you can start its download and installation. Tap on the Install button located below the search bar and to the right of the app icon.
- A pop-up window with the permissions required by Age of Strategy will be shown. Click on Accept to continue the process.
- Age of Strategy will be downloaded onto your device, displaying a progress. Once the download completes, the installation will start and you'll get a notification after the installation is finished.
Program Details
General |
|
---|---|
Publisher | Zero Touch group |
Released Date | 2024-03-19 |
Languages | English |
Category |
|
---|---|
Category | Games & Entertainment |
Subcategory | Strategy & War Games |
System requirements |
|
---|---|
Operating systems | android |
Download information |
|
---|---|
File size | |
Total downloads | 26 |
Pricing |
|
---|---|
License model | Free |
Price | N/A |
Version History
version 1.1751
posted on 2024-03-19
+ Fix: Mercenary camp crash is fixed
+ Fix: Mamluks and Sufism techs have their affected units list updated
Nomad Horse Archer
Mangonel
Mercenary Camp
New upgrades:
To Heavy Mangonel - upgrade for new siege engine.
New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).
New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)
Many other changes, see version log.
version 1.174
posted on 2024-01-22
New units:
- Harbor
- Chukcha
Mapeditor:New button for auto decorating the terrain
version 1.173
posted on 2023-12-24
New units/techs:
Bombard
Catapult Tower
Bronze Masterworks
Linothorax
Obsidian fragments
Obsidian fragility
(for other changes see version log)
Discord:Invite link is fixed
YouTube:Button to the YouTube channel
New random maps:Coldy 50x50, Coldy 2 50x50
Feature Change:Daily gifts can be collected not only by multiplayer but by playing local games too
Mapeditor:You can flip units and set skins directly in mapeditor, these statuses will be saved on map
version 1.1721
posted on 2023-11-26
+New skinpack:Middle-East
+Fix:On unit statsheet of ability/weapon effect bonuses (eg. fire archer burning bonuses)
----
New skirmish map:Algoma Avalanche 50x50, Centro Poblado 3 30x30
New maps:in Historical maps section (1)
New maps:in FAN maps section (3)
New skinpacks:Greek, Japanese, Byzantine, Nordic
New terrain decoration: celtic walls like elevation decoration.
Change: Balista ship attack 14/17 -> 10/12. It was supposed to be changed along with other balista attacks
version 1.172
posted on 2023-11-22
New skirmish map:Algoma Avalanche 50x50, Centro Poblado 3 30x30
New maps:in Historical maps section (1)
New maps:in FAN maps section (3)
New skinpacks:Greek, Japanese, Byzantine, Nordic
New terrain decoration: celtic walls like elevation decoration.
Change: Balista ship attack 14/17 -> 10/12. It was supposed to be changed along with other balista attacks
version 1.171
posted on 2023-10-15
New skinpack:Feudal
New skins, reskins:Dromedarii and Pavaise crossbowman is reskinned and have new skin
New mapeditor unit:Camel
version 1.170
posted on 2023-10-03
New units:
Toxotai
Scorpio
New map: in True Japan Leader campaign
New button: You can set your unit skins during gameplay
Ui: You can read in-game messages and you can click on units while it is enemy player turn (multiplayer case)
Mapeditor: New decorations and more.
Changed:Noyan, Senator, Balista, Yabusame , Mongolian Archer , Mounted skirmishers, Miners changed, Cretan archer
Reskin:Roman Castrum
See all change details in verison log
version 1.1691
posted on 2023-08-29
Fix:Mounted archers melee ability fixed
version 1.169
posted on 2023-08-12
New units:
Ribat
Acropolis
Dytynets
Oppidium - celtic mega building.
Shiro
Tate ashigaru
Leper Knight
Mounted Leper Knight
Templar sergeant spearman - armored spearmen, but categorised reigious.
Templar sergeant cavalry - light cavalry, but categorised reigious.
Citizen Hoplite - hellenic chepest infantry. Weaker swordsman, but with [Big shield weilder] category, making it eligible for phalanx.
many many many more see verison log.
version 1.168
posted on 2023-06-16
New map:in FAN maps section
Change:Throw Pilum has new unique bonuses against infantry, especially shielded.
Change:Hastati line has changed bonuses - added more damage vs Fortifications and Mega buildings, but not to the level of swordsman line.
Fix:Some security fixes
FYI:We would love to put in new units, please share your unit ideas on forum or on discord so we can make them! thanks!
version 1.1671
posted on 2023-05-21
+ Fix:Cosmetic packs are fixed
New map:in Rise of Jihoo
New maps:7 new maps in FAN maps section
New random maps:Battle for Essar 50x50, Carrack 50x50 and Carrack Old 50x50
Change:Middle Eastern units are no longer affected by Battlefield Blacksmith abilities.
Change:Arabic Spearman is available in TC now.
Change:Arabic Cavalry is available in Stables now.
Change:Fort actions 3-> 2, but is affected by Additional Defenders tech, which increases action count +1.
See more changes in version log
version 1.166
posted on 2023-04-07
New campaign map:in Rise of Jihoo
New random maps:Senturia 40x40, Centro Poblado 25x25, Centro Poblado 2 30x30
New maps:2 new maps in FAN maps section
New Cosmetic:New wallpaper
Change:Clone spell is not usable on mega buildings and factories
version 1.165
posted on 2023-02-08
New Campaign:Terror of the Seas thanks to Patrol!
New Campaign:Vengeful Throne thanks to A Google user!
New maps:in Rise of Allara
New cosmetics:Wallpapers
New feature:Buildlists are showing unit category filter button
New feature:Waypoints are also showed by lines pointing to target location
New feature:You can close and delete long waiting multiplayer games
version 1.158
posted on 2022-04-10
New random maps: Misty Mountains 50x50, Twisted rivers 32x32, Dried lake 30x30, Forest 5 40x40, Old silk road 49x49, Forest 6 50x50
New FAN maps: Attack on peasants
New campaign map: In Nobunaga campaign
version 1.157
posted on 2022-03-16
New buildings:Roman Castrum, Posthouse, Ger Tergen Yurt
New units: Viking Entrant, Vexilarius, Physician, Gallic Cavalry, Kern, Cuman Horse Archer, Mongol Lancer, Tent Protector, Tengri Shaman
New upgrades:
Viking Archer
Ace Light Cavary
Elite Raider
New techs:
Battlements
Advanced legion command
Advanced missile tactics
Sword mastery (ability)
Ranged damage (ability)
Ranged reach (ability)
Balanced throwing weapons (ability)
New random map:Forest 4 50x50
version 1.155
posted on 2022-02-03
New skins pack: Matatag Army
Change:Roman Senator cost 4-> 5, actions 1-> 2, hp 15-> 18.
Change:Geass Survive lasting 1-> 2 turns, Cooldown 0-> 1.
Change:Crusade Leader can now use 4 additional Hire Crusader abilities (Swordsman, Spearman, Archer and Cavalry) to get exact unit ... (see version log)
Bugfix:Hopefully fixed addition of map in Yaren Clan campaign.
Bugfix:Mask of Oni could be used without research.
Bugfix:Crash on Tempest skins are fixed
Bugfix:Daily rewards: skin reward bug is fixed
version 1.154
posted on 2022-01-30
New production:
Pricier Crusade Call - costs 4 turns, but gives only stronger versions of crusaders.
New skin:Slavic Voivode styled Polish in alternatives pack.
Bugfix:Fixed addition of map in Yaren Clan campaign.
Bugfix:Fixed errors in random production.
Bugfix:Bugfix:TC can not be targeted bug is fixed.
version 1.153
posted on 2022-01-26
New maps:in Story Of Nobunaga
New map:in Yaren Clan campaign
New buildings:
Veche Izba
Footbridge
New units:
Samurai Cavalry
Yari Ashigaru
Northern Axe Thrower
Boyar
Voivode
Druzhinnik
New upgrades:
several unit upgrades
New techs:
Mask of Oni
Fire Catapult
Advanced Wheelwrighting
Available in Advancements Center
Advanced Siege Logistics
Field Artillery Ballistics
Advanced Ballistics
Hoop-and-Stave Cannon Constr.
Reliable Rockets
Spyglass
Cartography
many more changes, see in version log
version 1.152
posted on 2021-12-02
New tech:
Dodges - +1/1 armors for unarmored (except misc, religious). Available in Primitive Hut.
Bugfix:Ships anchoring bug fixed
version 1.151
posted on 2021-11-26
New units:
Barcha Longa
Dromon Scout
War Caravel
War Canoe
New upgrades:
Elite Catapult Ship.
Elite Ballista Ship.
Elite Turtle Ship.
Elite Mend Ship.
New tech:
To Caravel - upgrades Barcha Longa to Caravel.
New Camapign:War of the Darkians
New Camapign:The Story Of Nobunaga
New Random map:Forest 30x30, Forest 2 30x30
New Scenario map:Bitva I and II
New Fan mapsap:Barbarian attack, Attack of the barbarians
New skins:Turtle Ship with visible sails.
Change: many many, see verison log.
version 1.150
posted on 2021-10-22
New upgrades:
Heavy Fire Siphon Ship, Great Cog
Feature: For android 10 and above users new map sending options from mapeditor
New FAN map: Mongol map
Boarding rebalance
Change:Castle is slightly slower to build 16-> 18 turns
Bugfix:Mistaken Geass couldn't be used on a unit in TC.
and many more, check in version log.
version 1.149
posted on 2021-10-14
New ability: Mistaken Geass - druids can remove geasses.
AI:experiemntally a bridge building logic is introduced on AI side
Multiplayer chat:New button to translate a post, also clicking on a player name opens friend settings
Major recategorisation: (see details in version log)
Ranged and Medium Foot rebalance:(see details in version log)
Assasin: can not one hit kill a castle.
(+insane amount of rebalance changes see verison log)
version 1.148
posted on 2021-09-28
New random map:The artery 39x39, Mirrored Rivers 33x33, Great mountains 50x50
Fix:Some map intro texts fixed in Grim company(map 2 and 3), Hornburgs dominion (map 8) and in Mercenaries several maps
Multiplayer:Final fixes on "Repeating turns" problem
version 1.147
posted on 2021-09-12
New Scenario map:Halt to mining
Stealth unit changes:eg. Assassins can not be stepped on and no longer block enemy movement, also units stopped by Assassins can continue to move in that turn
Ai:Ai fixes and improvements, eg. transportship logic and attack priorities
Graphics:Roman legionary image change from to . Old one is now a skin in Retro pack
Graphics:New skin for barracks (with build stages!).
Graphics:New skin pack - Drewn Crusaders.
version 1.146
posted on 2021-08-29
New Campaign:Battleheart thanks to LordOfAles
New Campaign:Labyrinth of Raenol thanks to LordOfAles
Help section:Unit help shows the normal and pierce attacks with images
Help section:Unit help shows valid targets of techs and units with images and category names too
New cosmetics:Wallpapers
and more... see version log.
version 1.145
posted on 2021-08-04
Help section:On stat sheet of technologies you can see which units are affected (if a tech unlocks units, or unit-abilities)
Fix:Power creep, Ensnared map is fixed
Fix:Hotseat game unit vanishingproblem fixed
version 1.144
posted on 2021-07-12
Change:Multiplayer bet games requires at least level 4 players
Change:Multiplayer: You can not join with same color as another player
New map:Multiplayer map: Battle of Arlington
New map:Random map: Elysian Fields 50x50
New:Gymnasion, Roman equites, Light hoplite, Cataphract, Roman velites, Roman hastati, principes and triarii
New upgrades:Vanguard Shield Knight.
New techs: Spacious elephant castles, Marian Reforms, Auxilary Summons
+ many other changes see version log
version 1.143
posted on 2021-06-20
New campaign:Great Arena (revived)
Fix:Revolution campaign 9th map is fixed
Fix:Unit Hireing (eg. billman) is fixed
version 1.142
posted on 2021-05-22
Conversion:IMPORTANT! Many old format maps were converted to new format, with a little decoration added. PLEASE FINISH your ongoing campaign maps before getting this version!
New campaign maps:in Rebel King Campaign
Bugfix:Workers can auto build properly again
version 1.1411
posted on 2021-05-01
+Condotiero crash is fixed
New random map:Hell in a dryspell
New campaign maps:in Rebel King Campaign
Change:Workers can now use new abilites to place road or stone road over building and special ability to finish this construction.
Change:Monk can also be trained in churches.
Change:Roman Aenator hp 6-> 11, power 0-> 4, additional melee category.
Change:Drummer hp 6-> 11.
... many many other changes - see version log....
version 1.1401
posted on 2021-04-16
+fix: archer hero unit crash fixed
New units:
Celtic Veteran Roundhouse
Guerilla
Celtic Chariot
Druid
Celtic Chieftain
Celtic Saethwr
Celtic Woad Spearman
Persian War Elephant
Nordic Warlord
Primitive Maceman
Aztec Slinger
Elite Celtic Warrior
Elite Guerilla.
Master Guerilla.
New maps, many..
New Skinpack:Guardsmen
New Translation:Indonesian
Changes: many many - see version log
Decorative feature:attack animations in some units
Fix in Mapeditor:Hills are autotiled again
version 1.1391
posted on 2021-03-09
Fix:Last Shopitem appearance fixed
Fix:Trigger messages problem fixed (appeared on afew campaigns)
Fix:You can not steal tech by occupying mines
version 1.139
posted on 2021-03-08
New upgrades:
Elite Armored Spearman
Master Armored Spearman
New campaign: Exile
New random map:several, see verison log
Old-New random maps:The temporarily removed maps are back again with a little decorative upgrading
UI change:Button on map creation will drop down a list to chose from (eg. color chooser)
UI Change:Filter option on random map / multiplayer map selection
Change, Bugfix:many, see version log.
Fix:Game fullscreen problems fixed on a few devices
version 1.138
posted on 2021-02-08
Change:Scout bird, Hwacha , Maori, Bard, Berserker (see details in version log)
New feature:You can leave towns in multiplayer games (eg. for offering to ally)
New campaign:Descent, thanks to Nathan
New random map:Bluestone Mountain 27x32, Clash at spee 21x21, 45 Degree hell 45x45, Estuary of Kings 29x29
New cosmetics:Loader screens
Translation:Chinese translation updated
version 1.137
posted on 2021-01-19
New campaign:Yaren Clan
New random map:Njorlund 50x50
Translation:Arabic(menu + dialogs)
Translation:Polish translation
version 1.136
posted on 2020-12-17
Change: Mining carts stats changed
Change: Coolguy (special ee unit) changed stats
Change: Laborers now can build roads, trenches, moats, canals and make terrain clearing.
Change: Miners can now build trenches, moats, canals and make terrain clearing.
Bugfix: Flying units were incapable of movement through few icewater and other passable shallows terrains.
Bugfix: Viking ship couldn't be carried. It created problems with movement through e.g. towns.
New Leaderboard:Top Level players
version 1.135
posted on 2020-12-06
Change: Persian immortal melee hp 25-> 28, armor 2/5 -> 4/5.
Change: Persian immortal ranged hp 25-> 28, power 5-> 6, range 5-> 6.
Change: Bard Battle Song affects only melee now.
Bugfix: Bushido, Holy Mission and Divine Right auras affect only flesh and blood units now.
Bugfix: Germany map is fixed
version 1.134
posted on 2020-11-27
New random map:Frigid fringes, Germany 31x24
Change: Camel archer is now affected by archer blacksmith upgrades.
Bugfix: Herbalist has female voice now.
Bugfix: Drummer had horse archer sounds.
Bugfix: Coolguy could be carried, like foot unit.
Bugfix: Crusader Halbeldier was missing Foot category, making it unable to be carried by many units.
Bugfix: Hwacha can be carried again.
Bugfix: Ranger, ninja had some problems with forest movement.
Fix:Several sound bugs are fixed
version 1.133
posted on 2020-10-31
New campaign:Asgeir thanks to Badnorth
Requested feature:Cancel production on factories (open production list an on bottom left a red link to cancel)
Change:All Mercenaries requires Writing tech. Also Ronin and English Longbow changed stats and moved to it specific building
Change:More units and abilities have proper sounds, CoolGuy can be carried by bridges.
Bugfix: Peasant archer on wrong buildlist, Mine on mountainous terrain produced unmovable units.
version 1.132
posted on 2020-10-15
New units:
Camel Archer
Macedonian Phalangite
Ronin
Nodachi Samurai
Yumi Samurai -
Rajput
Raider Archer
Enforcer
Balearic Slinger
Change: many many changes - see version log
Fix: Language selection problems are fixed
version 1.1311
posted on 2020-09-28
+ few Fixes
New campaign:Newbie challenges, Snowy campaign thanks to BadNorth!
New techs:
Boarding Effectiveness - increases boarding ships chance of succeed in capturing enemy ships.
New random maps:Open fields 30x30, Canal 25x25
New skins:Draxolan Guardians pack, and some new in Tempest
New skins: Many skins added to tempest skin pack
Change:Masonry hp +50%-> +34%, Mending bonus +50%-> +34%.
Change: ... many many other changes, see version log...
version 1.1302
posted on 2020-08-22
Hotfix: Wolf warrior 0 hp and ability crash is fixed
version 1.129
posted on 2020-08-05
Multiplayer games:If all of your allies are AI controlled you have a button to take control of AI units
Bug Fix:Units can transform in buildings finally... eg: Trebuchet unpacking
Bug Fix:Trebuchet stand can move after packing in same turn
Bug Fix:Trebuchet stand from now upgrading to heavy trebuchet when upgrade tech is invented
version 1.128
posted on 2020-07-21
Bug Fix:Wood removal is not crashing anymore (on old maps).
Bug Fix:Some maps fixed: Ambition:Payback, Old enemy, Savage Story:7 training.
Bug Fix:Some random maps fixed: Soggy sales, Underworld.
version 1.127
posted on 2020-07-19
New skinpacks:Crimson, Draxolan marauders, Forgotten army
Mapeditor New Terrains:Stone road 2nd version, canals (artificial waterways), both on decoration layer.
Change:Trenches, Moats , Stone Bridge: check version log for their changes
Change:Bet games can not be used to transfer gems.
Bug Fix:Units can tansform in buildings/bridges eg. Trebuchet unpacking
Bug Fix:Mines can be built on mountains/hills.
version 1.126
posted on 2020-07-04
New random maps:Island hopping 31x31
Many New random maps:Aerolian, atikquesum, amafis, brutal sanction, coldhenzie, interlude maraot, avantine, another island, anberg thanks to DoomsdayDragonfire
New skinpack:Tempest
Mapeditor Changes: many changes, check the version log.
Change:Allies can step on each other's bridges
Help Change:On unit statsheet the Active Effects section is clickable to open details. and a few more.
Fix:Castles are building units wisely again
version 1.125
posted on 2020-06-13
New units:
Hospitaller Halberdier - heavy infantry anti-mounted unit with healing.
Elite Hospitaller Halberdier - More hp, more armor, more power, more heal.
New techs:
Chants - give monks ability to buff healers and converters.
Fix:AI prduces things in castles again
Fix:Cannoneer, Hwatcha have no need "ignite", but they can not shoot out of towers and buildings
Fix:All siege can not shoot out of towers and buildings
Fix:Siege units are produced in unpacked form
version 1.124
posted on 2020-06-11
Change:From now you can build 1.25x more factories than TC-s you have(but min 1 factory)
Change:From now you can only build half many Mega buildings (eg.Castles) - but min 1
Fix:Enemy Stealth units can not be targeted with abilities either
Fix:Healer fixes: priory, monastery, monk and cathedral
Fix:Mega buildings are shooting automatically again
Fix:AI and endturn automatisms uses unit abilities/spells better
AND many many many many other changes - see in version log.
version 1.123
posted on 2020-05-29
New campaign:Puzzles
New random maps:Frozen Wilderness 40x40, Sacrifices 20x10, Soggy Sails 30x30, An impasse 15x15
Change:Under construction buildings little harder to take down
Change:Boaring ships can only convert ships
Change:All targetable healing features gone to be abilities (little button on bottom right), healer, priest, bishop and so on
Fix:The lasts of the aura problems are fixed lol :)
version 1.1222
posted on 2020-05-15
update:
Fix:Healers can heal again
Fix:Spy have no deathtouch anymore
update: Fix:Conversion spell probability fixed
Attention:there were several core changes (eg. about conversion) please email me if I made any mistake causing a bug - thanks!
Feature:mercenary can decrease production cost instantly by a new ability
New Convert Mechanics:Healers have new convert mechanics
.. see the rest in version log
version 1.121
posted on 2020-05-06
New campaign maps:in Power Creep campaign
Change:Most abilities can target units inside TC-s (e. Cannonball ability, and herbal enchantment)
Change:Production speedup units are not consumed if they are in auto move with waypoint or in stand ground stance
Fix:Maceman and Heavy Horsearcher now depend on their own techs.
version 1.120
posted on 2020-05-04
version 1.119
posted on 2020-04-28
New cosmetics:Loading screens
New cosmetics:Teuton skins
Fix:Spartan hoplite skin is fixed
version 1.118
posted on 2020-04-14
New Campaign:Rise Of Namu
New feature:Unit skins and skin packs, also selectable loading screens
New settings option:Movement confirmations can be turned off
Egg hunt:Lets reheat the egghunt, the Easter Egg was replaced!
Change:Bet games can only be run on equal team sizes
New feature:Search: buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit types
Fix:Aura units inside rams or wagons bug is fixed
version 1.117
posted on 2020-03-16
New random map:Lakes around
Fix:Few fixes on double tapping on game launch buttons
Fix:Few fixes on double tapping on daily gift collecting
version 1.1161
posted on 2020-03-09
+ Fix on latest update
New multiplayer map:Forbidden land the bridge
New campaign maps:in Power Creep campaign
Fix:Aura overlapping problems are fixed
New units:
Miner
Mine
Mining carts
Priory
Monastery
Monk
Calling Crusade
Crusade Leader
Mounted Teuton Knight
Teuton Lancer
Teuton Komtur
New techs:
Herbalism
Medicine
Unit Changes:
many other changes... see in changelog.
Fix:Little speedup of game launch
version 1.1151
posted on 2020-02-16
(+Fix on a new multiplayer map)
New unit:
Battlefield Blacksmith
Unit Changes: (see in version log)
Feature:You can have multiple consumables in shop (like "Unlock map")
New multiplayer skirmish map:Rocky Archipelago and 2v2
Daily gift button:Under Others menu there is a button to see upcoming daily gifts anytime
version 1.1121
posted on 2020-01-30
A fix of a rare crash on app launch
Net thrower fixed in Upgrades section.
version 1.110
posted on 2020-01-05
New units:
Pier
Upgrades for several factory buildings
New feature:Clicking on unit stat Tab (on top right of game screen) will bring up statistics and already invented techs
New feature:Campaign shows progress, and checkmark
New in mapeditor:new Lava-grass terrain transition
Changed look:on some basic buildings
Fix:Kingdom come - Flames of revenge is fixed
Fix:I themes maps like Hungarian history, AI will only build units of the theme
Fix:Easter Egg units will not be produced by AI
version 1.1091
posted on 2019-12-12
+ Fix:Castle and factory building counting is fixed (v1.109 bug)
New units:
Senator
Bard
New terrains: Water-snow, ice-water
Change: Mounted units -1 speed penalty in forest (excluding elephants, and chariots)
Change: Most units +1 speed bonus on road (chariot gets 2)
Change: Ships +2 speed bonus on deep water (darker than normal)
(and much more - but we are lack of space here, see version log)
Bugfix: Pay Mercenary properly gives 4 turns.
Fix:Help, mapeditor help are pinch-zoomable from now
version 1.108
posted on 2019-11-17
New units:
New various peasants
New campaign:Beginner's guide, thanks to PussInBoots!
New feature:Restructured help section, with unit browser
New feature:Trigger editor unit type selector is using visual gridview
New feature:option to set campaign map difficulty
Change: Pay mercenary 3 to 4 turns.
Change: Added Ornithopter bonuses again - +30% vs siege and ships, +100% vs armored siege machines
version 1.107
posted on 2019-11-04
New units:
- Roman Aeneator
- Town Center upgrade
New campaign:Power Creep, thanks to PussInBoots!
Feature:from now, you can change your player color in campaign games and in network games
Change: Berserk now has low morale aura affecting enemy units in range 4.
... and many many other changes - see version log...
Fix:transport units (transportships, wagons and so on) will only let pass tru units that they can also carry too
version 1.106
posted on 2019-10-26
New units:
- High Castle
- Chapel
- Great Flag
Change: Many-many-many balancing changes - see version log.
version 1.1051
posted on 2019-10-15
+ mapfix on Abridged map
New units:
- Wolf Hole
- Frisian Horse
- Caltrops
- Foot Knight and upgrades
New skirmish map:Abridged
Change:Hoplite and Pretorian cost 6 turns
Change:Lightened Massacre a little
Change:Heavy foot melee has bonus against all archers
Change:Crossbowman and arbalest redesign
version 1.105
posted on 2019-10-14
New units:
- Wolf Hole
- Frisian Horse
- Caltrops
- Foot Knight and upgrades
New skirmish map:Abridged
Change:Hoplite and Pretorian cost 6 turns
Change:Lightened Massacre a little
Change:Heavy foot melee has bonus against all archers
Change:Crossbowman and arbalest redesign
version 1.104
posted on 2019-10-09
New units:
Turtle machine
Gisarmeman
Frigate
Fire Siphon Ship
Ballista Ship
Gendarme
Change:The new units go between Pikeman-Halberdier and Lancer-Heavy lancer
Change:Cavalier nerfed to 45hp, 14 power, 3/2 armors
Change:Revised ships and siege machine build times by workers
Change:Reach tech gives First Attack ability instead of increasing power
version 1.103
posted on 2019-09-26
New units:
Cannoneer upgrade
Fix:Polish characters fixed
Fix:Some security fixes for the game (continuing from prev version)
version 1.0981
posted on 2019-09-02
+Hatamoto is fixed
New random map:FortKnight
New:in mapeditor you can define player spawnpoints for random maps.
Change:Templar and Voulgier stats changed
Change:Main Menu texts slightly changed
version 1.097
posted on 2019-08-26
Change:Galley can shoot cannonballs if you have gunpowder invented
Change:Fire arrows have slightly smaller bonus against ships
version 1.058
posted on 2018-02-14
New campaign:The Rebel King, thanks to GodOfKings!
Stat Change:Ballista, and Heavy ballista a bit nerfed
Reminder:AGE Of FANTASY is out in Google Play!
version 1.041
posted on 2016-12-19
New gem earning option:You can watch Ad videos for gems,New unit:Hatamoto,New map:in Kingdom Come campaign!,New maps:In Paths of Rome campaign, thanks to HokanPL,New tech:Reach,Reminder:AGE Of FANTASY is out in Google Play!
version 0.996
posted on 2014-11-09
Several fixes and updates